Flicking textures allowing to see through
Some of the objects are flicking depending on the angle/distance you look at them from. For some cases it allows you to see totems that shouldn't be visible from your POV.
An example from Autohaven/Wrecker's yard below. Here's a wild Nea doing a dull totem in a generic TL spot. Notice that the totem is fully covered by a pile of tires to the left of it:
Then we take two steps and see tires become invisible, allowing us to spot a hex totem behind them:
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