Blood Warden buffs
I would like to see two things for Blood Warden:
- As long as the killer is inside an exit gate area, that exit gate is blocked by the Entity. This would circumvent the need to hook a survivor during end game collapse to get value from the perk, which most survivors are apt at avoiding. It would also help quell any killer players who dislike being taunted at the exit gates. The other exit gate and hatch would still be viable escape options.
- Tier II of the perk is upped to 45 seconds. It just irks my OCD that it is 40 seconds when tier I and tier III are 30 and 60 seconds, respectively.
Comments
Easiest way to do this is make Exit Gates regress when left idle and not fully opened