Trickster Rework Idea

Suggested idea: When a survivor is at max laceration, the next knife that hits them equates to an M1/Primary Attack.

Currently alot of the perks do not work well with Trickster due to his playstyle, as the optimal use for his power to get close to the survivor & start throwing knives (instead of M1) get a healthy survivor to the dying state asap because Trickster does not suffer from a lengthy cooldown compared to when he uses his M1 instead.

This change should open up alot of perks to sygnergise with Trickster's power (ie: Sloppy Butcher, infectious fright etc) while still keeping his current playstyle.

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