High speed killers and Projectiles do not read well on Survivor side.

Hi,

Ever since the Hit Validation changes went live all high speed killers (Blight literally spinning after a bounce to hit you which isn't physically possible when playing as him, Wraith, Demogorgon Lunge, Huntress Hatchets hitting through obstacles) are not reading well when being hit by them, it's hard to REACT when something hits you from angles and sometimes even early like Nurses hits before she even finishes teleporting.


Most of this is due to the odd visual correction the game does on survivor side when a killer hits you, even though its fine on the killers side. This game really needs to work on its readability. It's so inconsistent.


This isn't a cry for said killers to be nerfed it's to please make them read better as if they aren't being desynced from me all the time. I play below 50ms to the servers so latency isn't the issue. If shooters can achieve this then I'm certain DBD can too.

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