Sole Survivor Rework Idea
This perk is awful, its main use was to be paired with the old Object of Obsession, but since that got reworked the synergy was lost, and the perk has practically no real use, since first, it only gets use if the killer has aura Reading perks/Abilities which isnt always and worst requires the teammates to die.
So i was thinking to make it an improve version of the old Left Behind, which for those that dont know it originally gave you a massive speed repair bonus, but was largely pointless to repair gens instead of just going for Hatch (Which could not be closed at the time).
Basically instead of a Aura reading reduction, it gives an action speed bonus for each survivor that dies, this buff you to slightly compensate the lack of the death survivors, being stronger the more survivors die, which i feel could be good if you have a bad start and survivor dies early, or the match is really not in your favor (such has two survivors left with more than one gen left).
Each token (death survivor) would be a 5% increase in action speed, with 15% being the total.
As for when youre alone, the benefit would mainly be from healing yourself or opening chests i suppose, i would argue about also opening the gate faster but considering thats Wake Up! thing, idk, maybe if Wake Up was buffed (which it should, 15% opening speed is pointless for a perk you can only use at the very end if you even get to use it), for example SS being the 15% action speed with Wake Up being maybe 30% speed increase on opening the gate? either that or Wake Up should be reworked into something else.
Idk thoughts?
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