Would this be oppressive or balanced?(discussion)
I was talking with a fellow killer main saying that no way out would be a balanced perk if for every different survivor hooked it should add 30 seconds to the gate being trapped.
Change it into a hex perk to give it a reward/risk scenario for the survivors...she says that might be to oppressive...I feel the survivors being able to cleanse the perk negates that.
Thoughts? Do any of you have a perk that could be more balanced for both sides?
Comments
No more hexes.
So how would you balance it?
Hexes are part of the game lol I personally really like them.
So the perk every killer would run?