i sick of current balance which forced to use ruin for actual working game

of course this game is all about time attack and loop killers

but game is too unbalanced at default and now its balance all up to one totem perk

and its pretty stupid for both factions

cause numerous solution might suggested

also i have idea here

buff generators 30% slower and nerf ruin to not cause generator progression stop

if hex'ruin not stop progression for few seconds it will be balanced and still considered to destroy it if its visible

and if its not enough how about add effect to healing too

Comments