i sick of current balance which forced to use ruin for actual working game
of course this game is all about time attack and loop killers
but game is too unbalanced at default and now its balance all up to one totem perk
and its pretty stupid for both factions
cause numerous solution might suggested
also i have idea here
buff generators 30% slower and nerf ruin to not cause generator progression stop
if hex'ruin not stop progression for few seconds it will be balanced and still considered to destroy it if its visible
and if its not enough how about add effect to healing too
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