Changing Keys (their actual power, not the Hatch thing)
What about if we make Broken Keys aura reading ability 30 secs and reduce the Skeleton Key one to 10 secs?
It would make Broken Keys not completely useless like they currently are.
Could make it so Skeleton Keys have longer range to compensate the duration loss.
Idk, nearly nobody talks about their aura reading ability since everyone is focused on the Hatch thing.
Comments
That would actually be a really awesome change however I still think that 30 (up to 45) seconds of constant aura reading on the killer is still busted.
Doesnt that addon decreases the durability a lot faster or something?
Yeah but it's still a long enough time for it to be a problem, idk the exact time off of the top of my head.
Doesnt the Skeleton Key have that duration though?
The Skeleton Key has 30 seconds on it which can be increased to 45 seconds with a Blood Amber. The Blood Amber increases depletion rate by 50%. So if my math is correct (it's probably not) you still have around 33 seconds of a Blood Amber + the ability to to open the hatch with a Skeleton Key.
Thats why it think it wouldnt matter that much, since the Broken Key cant open the Hatch