Perk ideas

A perk which regenerates the usage power remaining on your item. E.g. when you use your toolbox completely, its usage can be regenerated over time whilst this perk is active on the player.

A perk which allows the player to carry an additional add-on with their item. E.g. When equipped, the toolbox can have 3 add-ons instead of the standard 2.

Comments

  • First perk may be a bit too powerful, especially on flashlights or toolboxes. Maybe if the perk was only activated for # seconds after you finish a generator would balance it, would not completely recharge the perk?

    Second perk seems acceptable, though, I doubt it will be used that much.