NoED

Ran a Nemesis through an entire match without a single hit or infection. It got to a point he ignored me and allowed me to do 4 totems. Including ruin instantly, Devour after his first hit with it, And 2 dulls.


His zombies got most of his downs and camped hooks. But i took chase long enough for Claudette to finish a gen and die.


At this point he closes hatch and still hasn't hit me. And gates are far. So i pop one open right as he reaches me, practically guaranteeing my escape and boom. Extra 4% speed and insta down. Gate was open, i was full health, never hit the entire game in 5 different chases, destroyed 2 of his perks and hard carried randoms... But he gets rewarded for playing badly and decided to slug me shaking his head for the bleedout timer after carrying me away from the gate.

You bet i just left the game and got lunch lol.

I love when someone plays badly, can't even hit me the whole game and gets the pity kill from an unhealthy crutch perk. NoED is just brutal in Soloq. "Just do bones" is hard solo when teammates die in 5 seconds and don't do gens. The nemesis player was having a bad game vs me and got an undeserved kill when my escape should have been guaranteed. The better player should always win. As an advocate of fun DbD over comp/sweaty dbd. I feel noed creates bad habits and hinders newer players from being better, this guy clearly was carried by noed.



Sorry for the rant. My experience on both sides during the event is awful. I kinda hate events because the sweat and toxicity they bring.

I just think noed, like self care and urban can create bad habits and hinder newer players from getting better, while making solo even less fun.

Comments

  • @Dweet_Unfairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2349365#Comment_2349365

    NoED trains bad habits to new players. It rewards bad play.

    Soloq is hard enough lol. I can't do all 5 gens, get tunneled and break all 5 totems before my idiot team have all died

    My point is i ran this man for 5 gens with 0 hits. And he downs me with noed as the gate is opening, I won but his crutch perk saved him.

    He has no reason to get good if he can play like that.

    Salty boi slugged me till bleedout too

    you know what else rewards bad play??? DS,UB,BT,DH I could go on.

  • @Nathan13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350210#Comment_2350210

    you know what else rewards bad play??? DS,UB,BT,DH I could go on.

    None of those but unbreakable can change a win to a loss.

    BT and DS are fair perks that only screw over losers who tunnel lol.


    NoED can give a bad killer who played poorly a 4k and teach that killer bad habits or no reason to get Better at the game

  • @Edgars_Raven said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350212#Comment_2350212

    I understand being frustrated, i woukd have been too. But it would have been at my teammates. In fact if i did 4 bones and died to noed one or all of them would be getting messages.

    Then he did what all good killers do, abandon the strong and focus the weak. A bad killer would have tunneled you (which is the real definition of tunneling) all game allowing your noob teammates to hold m1 on all 5 gens and he woukd have left the game with no hooks, or in this case maybe 4 since apparently his zombies got 4 downs.

    It didnt cost him the game. Hun, he killed 3 of you, the last of which was as the last gen popped, all WITHOUT noed. It was already a W. All noed did was give him the cherry on top. You that eluded him the rest of the game. Im not saying this guy is amazing at the game, but he certainly sounds better than your teammates

    He lost if he didn't have NoED. It gave him a kill he couldn't obtain through skill and zombies did all the work for him bar 3 downs.


    I outplayed him perfectly. He gets rewarded and has no reason to improve

  • @Dweet_Unfairfield said:

    Ran a Nemesis through an entire match without a single hit or infection. It got to a point he ignored me and allowed me to do 4 totems. Including ruin instantly, Devour after his first hit with it, And 2 dulls.

    His zombies got most of his downs and camped hooks. But i took chase long enough for Claudette to finish a gen and die.

    At this point he closes hatch and still hasn't hit me. And gates are far. So i pop one open right as he reaches me, practically guaranteeing my escape and boom. Extra 4% speed and insta down. Gate was open, i was full health, never hit the entire game in 5 different chases, destroyed 2 of his perks and hard carried randoms... But he gets rewarded for playing badly and decided to slug me shaking his head for the bleedout timer after carrying me away from the gate.

    You bet i just left the game and got lunch lol.

    I love when someone plays badly, can't even hit me the whole game and gets the pity kill from an unhealthy crutch perk. NoED is just brutal in Soloq. "Just do bones" is hard solo when teammates die in 5 seconds and don't do gens. The nemesis player was having a bad game vs me and got an undeserved kill when my escape should have been guaranteed. The better player should always win. As an advocate of fun DbD over comp/sweaty dbd. I feel noed creates bad habits and hinders newer players from being better, this guy clearly was carried by noed.

    Sorry for the rant. My experience on both sides during the event is awful. I kinda hate events because the sweat and toxicity they bring.

    I just think noed, like self care and urban can create bad habits and hinder newer players from getting better, while making solo even less fun.

    So, what you are saying is, that you got carried by the bad matchmaking, (because you clearly outskilled the killer and should not have played against him in the first place), and are now angry because he still got you because your teammates were unable to do even 1 single totem, while you did 4...I see a lot of issues there, but noed isn´t one, matchmaking is.

  • @Dweet_Unfairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350658#Comment_2350658

    He lost if he didn't have NoED. It gave him a kill he couldn't obtain through skill and zombies did all the work for him bar 3 downs.

    I outplayed him perfectly. He gets rewarded and has no reason to improve

    In no way imaginable did he lose. Even if you escaped he got a 3k. Thats not an L.

  • @Dweet_Unfairfield said:

    Ran a Nemesis through an entire match without a single hit or infection. It got to a point he ignored me and allowed me to do 4 totems. Including ruin instantly, Devour after his first hit with it, And 2 dulls.

    His zombies got most of his downs and camped hooks. But i took chase long enough for Claudette to finish a gen and die.

    At this point he closes hatch and still hasn't hit me. And gates are far. So i pop one open right as he reaches me, practically guaranteeing my escape and boom. Extra 4% speed and insta down. Gate was open, i was full health, never hit the entire game in 5 different chases, destroyed 2 of his perks and hard carried randoms... But he gets rewarded for playing badly and decided to slug me shaking his head for the bleedout timer after carrying me away from the gate.

    You bet i just left the game and got lunch lol.

    I love when someone plays badly, can't even hit me the whole game and gets the pity kill from an unhealthy crutch perk. NoED is just brutal in Soloq. "Just do bones" is hard solo when teammates die in 5 seconds and don't do gens. The nemesis player was having a bad game vs me and got an undeserved kill when my escape should have been guaranteed. The better player should always win. As an advocate of fun DbD over comp/sweaty dbd. I feel noed creates bad habits and hinders newer players from being better, this guy clearly was carried by noed.

    Sorry for the rant. My experience on both sides during the event is awful. I kinda hate events because the sweat and toxicity they bring.

    I just think noed, like self care and urban can create bad habits and hinder newer players from getting better, while making solo even less fun.

    So you're saying he had early game pressure with Ruin and Devour Hope to force people off of gens, had enough game sense to leave bad chases with a good survivor and had a backup plan with NOED after finding/closing hatch?

    I didn't see gameplay, but just based on description it sounds like he would've gotten 3K without NOED.

  • @Dweet_Unfairfield said:

    Ran a Nemesis through an entire match without a single hit or infection. It got to a point he ignored me and allowed me to do 4 totems. Including ruin instantly, Devour after his first hit with it, And 2 dulls.

    His zombies got most of his downs and camped hooks. But i took chase long enough for Claudette to finish a gen and die.

    At this point he closes hatch and still hasn't hit me. And gates are far. So i pop one open right as he reaches me, practically guaranteeing my escape and boom. Extra 4% speed and insta down. Gate was open, i was full health, never hit the entire game in 5 different chases, destroyed 2 of his perks and hard carried randoms... But he gets rewarded for playing badly and decided to slug me shaking his head for the bleedout timer after carrying me away from the gate.

    You bet i just left the game and got lunch lol.

    I love when someone plays badly, can't even hit me the whole game and gets the pity kill from an unhealthy crutch perk. NoED is just brutal in Soloq. "Just do bones" is hard solo when teammates die in 5 seconds and don't do gens. The nemesis player was having a bad game vs me and got an undeserved kill when my escape should have been guaranteed. The better player should always win. As an advocate of fun DbD over comp/sweaty dbd. I feel noed creates bad habits and hinders newer players from being better, this guy clearly was carried by noed.

    Sorry for the rant. My experience on both sides during the event is awful. I kinda hate events because the sweat and toxicity they bring.

    I just think noed, like self care and urban can create bad habits and hinder newer players from getting better, while making solo even less fun.

    Guess you didn’t do all the bones…there’s seriously three good perks that allows you to find them. Ntm who cares if he uses noed, especially when survivors use keys and vice versa..

  • @Dweet_Unfairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350658#Comment_2350658

    He lost if he didn't have NoED. It gave him a kill he couldn't obtain through skill and zombies did all the work for him bar 3 downs.

    I outplayed him perfectly. He gets rewarded and has no reason to improve

    'He lost if he did not have NoED' is like saying 'That Survivor lost if they did not have Adrenalin'; they DID plan ahead and they DID have it, and they used it for effect.

    Just because you want to cry that it was 'unearned' does not mean it was. He used the perk to good effect, like it's meant to be used. Learn to do bones.

  • @Dweet_Unfairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350668#Comment_2350668

    None of those but unbreakable can change a win to a loss.

    BT and DS are fair perks that only screw over losers who tunnel lol.

    NoED can give a bad killer who played poorly a 4k and teach that killer bad habits or no reason to get Better at the game

    In many times NOED can be used inappropriately. But it does leave the player handicapped for the entirety of the match. Instead of them running a different perk they chose NOED. So they have less perks available for 95% of the match. If all gens flew and they got no hits the entire match then they usually get 1-2k with NOED. That behavior isn't encouraged, but it sounds different than what you posted. He already 3K before NOED activated and closed the hatch. Unless you had a key, there was a good chance you were going down regardless of NOED.

  • @glitchboi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2349365#Comment_2349365

    That's not the point T, the issue is that it's unfair to have to leave a survivor behind because of NOED.

    But again, it's just as unfair not to get a down because of adrenaline. 


    If one of the perks goes, then both have to go, right? 


    Noed is easy to counter, even in solo, if everyone does at least one totem, you only have to look for one when it activates. 


    I don't use the perk, I don't like totemperks, but I can understand killers taking it. 

  • @Dweet_Unfairfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/2350668#Comment_2350668

    None of those but unbreakable can change a win to a loss.

    BT and DS are fair perks that only screw over losers who tunnel lol.

    NoED can give a bad killer who played poorly a 4k and teach that killer bad habits or no reason to get Better at the game

    whatever you say survivor main.

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