Game balance 2021

It seems whenever people mention balance, it just involves tweaking perks or durations of status effects. You have people that have been playing the game for thousands of hours over the past 5 years that can fix 5 gens in their sleep. You also have the majority of killers running gen defense and the majority of survivors running second chance or exhaustion perks. Why not just expect more from the survivors? Fix 6 gens instead of 5 so the most skilled survivors would have to be more selective about which gens they repair in order to not 2 gen themselves. Make a perk that spawns a fake gen and when it's completed the entity blocks it and it doesn't count so survivors commit and pop it in the killers face just to realize it wasn't real. Add an additional AI hazard to all maps for all killers similar to the zombies which do actually make a difference. The game is too perk dependent to be as fun as it potentially can be. I'd even go as far to say reduce it to 2 hook states and split the current total time in half on the hook such as a minute and a half per state. I like to pick my perks, not have to have my build dictated to me by the community and have to run ruin, undying, pop corrupt just to stand a chance as killer.

Comments

  • So balance to you is make the game harder for survivors and vastly easier for killer? The games more balanced now than it would be if those changes were implemented! Even if the fake gen sounds like a cool feature

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    oh god not a 6th gen survivor is already boring would make it pure residentsleeper

  • Survivors should just spawn on hooks

  • I can't wait for the 2 gen lock down

  • Game is pretty balanced right now imo. But maybe thats just me?

    All it needs now is trapper buff, spirit nerf and some sort of quality of life change/buff for solo survivors, like a small ping wheel system

  • Lot of killer mains that dont play both sides dont realuze that often 6 gens are done. Ill have a gen at 85% and another one goes off across the map. This happens frequently. Gen speeds are not nor never will be the answer.

    The problem is mandatory secondary objectives that arent in one spot. Another issue is blade wipe/speed up after hit. Adjust that then find a way to hinder tunneling/camping to encourage more hooks over kills. Game woukd be dope then