[SUGGESTION] Gameplay changes and Borrowed Time nerf
- Since I dont feel the "borrowed" part from BT I thought of the following (a or b, not both):
- When BT activates, the unhooker gets the Hindered status for X seconds
- When the unhooked survivor finishes mending, the unhooker is automatically put into the injured state (if already injured, nothing happens)
- When a survivor touches a regressing generator (after the killer kicks it, not by ruin), a good skillcheck (like the ones from the demogorgon portal) should appear to stop the regression. If failed, there could be some progress lost and the generator will keep regressing.
- Increase the chests in the trial +2 or +3. When survivors bring items intro the trial, they won't have it directly in hand. Instead they will have a certain chest highlighted. When they open that chest it will have their item with their addons. If the chest isn't opened, survivors get their items back regardless.
I'd like to hear some opinions, especially about #3 since it's the weirdest change, but having more side objectives for survivors allows for more interactions with the killer and helps with "genrush"
Comments
So if I get unhooked with but the killer can just follow me because I’m slower? Sounds great!
You missed out the part where the killer has to hit the survivor with endurance to make the other guy slower.
1.It would help so people with endurance from BT wouldn't run towards the killer or wait to get hit without any drawback.
3.It sounds bad when you put it this way but I'm sure the devs could make it so only you can open your chest.