The Pig Rework.
JIGSAW'S BAPTISM:
The Pig starts the Trial with 5 Reverse Bear Traps.
Inactive Reverse Bear Traps:
While standing over a Survivor who is in the Dying State, press the Active Ability button to place an Inactive Reverse Bear Trap on that Survivor's head.
- Survivors can attempt to break free from a reverse bear trap by searching the Jigsaw Boxes for the key.
- Survivors with an Inactive Reverse Bear Trap will not be able to break free from the trap if a generator is not fully repaired.
- Survivors cannot exit through an exit door or hatch with an active or inactive reverse bear trap.
- Survivors suffer the Blind Status effect when they have an active or inactive trap.
Active Reverse Bear Traps:
Whenever a Generator is completed, all currently Inactive Reverse Bear Trap will activate:
- Active Reverse Bear Traps initiate the Death timer, a countdown timer displayed on the Survivor's Status icon that expires after 120 seconds. (2 Minutes)
- Survivors with an active bear trap suffer the exhausted status effect.
- Survivors suffer the unconscious state effect when interacting with a jigsaw box.
- Once the Death timer expires, the Active Reverse Bear Traps snaps shut, automatically sacrificing the Survivor.
- A Survivor attempting to leave the Trial Grounds through an Exit Gate with an Active Reverse Bear Traps immediately trips the Reverse Bear Trap.
- The Death timer is paused whenever the Survivor is being chased by The Pig or is in the Dying State.
When the trap is activated, the Hello Zepp theme is heard. It ends when a survivor is untrapped or killed.
SPECIAL ABILITY: Crouch
Press the Active Ability button to crouch and uncrouch.
- When crouched, The Pig is granted the Undetectable Status Effect at the cost of moving at a slow speed (3.9 m/s).
- When he stops crouching, he gains the Undetectable status effect for 15 seconds by default.
- Allow interruptions to a survivor when crouched.
SPECIAL ATTACK: Ambush Dash
- Press and hold the Attack button when crouched to perform an Ambush Dash attack at increased speed (6.9 m/s) and range.
- Increase 2.5 segs to ambush.
- Decrease successful Ambush cooldown to 2s and increase missed Ambush cooldown to 3s. This will reward players who use her Ambush well and punish those who don't.
These are my suggested changes for The Pig.
Comments
Your changes to the RBT are basically:
-Tampered Timer basekit
-RSN2 basekit
-Face Mask basekit
-Slow-Release Toxin sort of base kit
-Can't leave the trial at all while wearing any RBT but does not start the timer during the endgame
I can't say that I'm a fan of any of these changes because they make Trap kills way too consistent, promote tunneling (otherwise, what would be the point of a Trap giving the Exhausted status effect) and for the last change, you are making it super easy to hold the game hostage for griefing Killers by just not killing the last trapped Survivor and never closing the Hatch. Face Mask base kit I feel makes the experience a bit toooo miserable for solos while doing nothing against SWF.
Crouch changes I mostly like; I just think 15 seconds is way too long of a post-crouch Undetectable if all you have to do is crouch and uncrouch. I think you should have to stay crouched for a certain amount of time for a smaller post-crouch bonus.
Increasing the ambush dash time I am unsure how to feel about. Could be good; could be OP. Switching the cooldowns of successful and missed Ambush attacks I approve of.