Possible Vigil rework?
Even in dire situations you look after your friends.
Whenever you take a protection hit, the protected survivor gains the endurance status effect for 12/14/16 seconds. If you are put into the dying state while taking a protection hit, the survivor instead gains it until injured or you recover from the dying state. You will automatically recover after 32 seconds and will be broken until put into the dying state.
Vigil has a cooldown of 180/170/160 seconds
Comments
any thoughts?
the protected survivor gaining endurance
if you are put into the dying state
conclusion:
the change in theory could, be good, but does have the ability to be too powerful with no real repercussion, especially since there' no prerequisite. i think reworking the perk to stay within it's original foundation is better. so to help with recovery.