Dear BEhaviour, REMOVE PERK TIERS!!!

There is 179 perks right now in Dead By Daylight needed to be unlocked 3 times through a terrible RNG system


Why you may ask? Because they have no other way of keeping players who find the core gameplay boring or unsatisfying, on top of all that if you want to prestige and unlock all 3 bloodthirsty cosmetics for your characters then you have to lose everything 3 times all over again, it's a psychological trick like gambling, to keep miserable players who want that sweet release of dopamine hooked until they get what they've desperately been trying to get.


Even the Shrine of Secrets seems like it's designed to make the grind that they implemented less excruciating but it's actually designed to suck up your precious Shards that you need to unlock original characters or cosmetics or a handful of bloodpoints to help with the grind. The worst part you still have to unlock it for each single character, a scam if you ask me.


If you're a new player then you better play killer and buy BBQ & Chili from Leatherface DLC to make the grind more bearable and at least be able to get 4 hooks during a match. We shouldn't have to randomly unlock perks and randomly get upgrade for them (When changes are made to perks sometimes the Tier 1 is better than the Tier 3 and it's another design issue even veteran players have with this system) once a teachable is unlocked then it should have been automatically added to all the other characters, I can understand bloodpoints being used to unlock items and add-ons but having to grind 50+ hours before you can use the build that you want on each character shouldn't be a thing and if you don't have a lot of time to play then even more.


Will they ever do something about it? Ocfourse not, unless the backlash just gets too big for them to ignore it. I have never seen BEhaviour do one good thing ever since I've started playing this game 2 years ago, well except allowing me to play as my favorite licensed killers.

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