patchnotes are out and....

... I'm not impressed. Judging by them the core issue that killed people's consoles and cpus seems to still be there.

Tagged: Mod

Comments

  • @Thytuz said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299560#Comment_2299560

    For years to come = while it gives them free money for almost 0 effort.

    Just check the last updates and events, they just recicle everything and when they really have to do something completely new (twins, trickster and RE updates) they break the ENTIRE game. I mean, how is that even possible? Meanwhile new skins are coming to the game every other week and if they come bugged or something they fix it almost immediately.

    Remember the cliff bug? Game breaking and it was in the game for more than a month

    Remember the pallets completely not stunning the killer and hits getting through it? Game breaking and it stayed in the game for almost 3 weeks.

    Remember grabs (catches) dont working at all? IT IS STILL IN THE GAME...

    I though Valve was bad at handling games but damn, BHVR really step the bar up

    Hate to break your heart, but you still get hit through pallets and only stun them maybe 10% of the time, so that bug for 3 weeks still isn't fixed...

  • Yup. There's a 50/50 chance survivors just straight up not give a damn and run through gas clouds and aren't slowed. It's suspected hinderance is bugged.

  • @WiiFitTrainer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299736#Comment_2299736

    Yup. There's a 50/50 chance survivors just straight up not give a damn and run through gas clouds and aren't slowed. It's suspected hinderance is bugged.

    I don't think it's hindrance. it seems a bug affecting ALL ranged killers:

    the effect their attacks should have don't trigger. animations play but the function/command for the effect aren't called anymore. Likely they are on a new label or line now and no one cared to double check

  • This was an extremely disappointing patch. The cosmetic glitch had a positive impact and was one of the few bugs the community liked. Its removal was like a slap in the face to us. Nemesis not getting any buffs is disappointing as a good portion of the community was asking for them. It doesn't take a month to realize that he's got some issues that need to be fixed. Even if it wasn't a balance patch, they could have given him a small buff but they're too focused on fixing the cosmetic glitch.

    At least performance was worked on.

  • @WiiFitTrainer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2299736#Comment_2299736

    Yup. There's a 50/50 chance survivors just straight up not give a damn and run through gas clouds and aren't slowed. It's suspected hinderance is bugged.

    Oh so THAT what was happenning when I was playing today.

    I was screaming and all but my screen wasn't getting fuzzy nor I was slowed down sometimes.

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