Spine chill change.

I don't want it nerfed per say, i like what it does now but it just kinda invalidates stealth killers, GF especially.

I still want it to be good but, and if they do make it so it doesnt work vs stealth they should give it something in return, but it makes playing some killers feel kinda pointless. 1 perk countering my who ability seems dumb.

Any idea's on what could be done?

Comments

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286770#Comment_2286770

    Just look a bit to the side as you're approaching so that their Spine Chill doesn't go off. With Ghost Face, the best thing to do is to not use his stalk, and it will be alright since that's only half of his ability. He's still decent if you just use his power for stealthing. With Meyers, you can start stalking but try to do it from a position where they have to run some distance before they can get to a line of sight blocker on you. But bottom line, there will be very few teams that all will have Spine Chill or that will always be alert to when you're approaching.

    That's my problem with the perk. Against the majority of the cast its fine. But to have one perk counter half a killer's kit is dumb. You can counter play it by crab walking to a gen but you cant counter it as GF or Myers

  • @Steah said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286817#Comment_2286817

    That's my problem with the perk. Against the majority of the cast its fine. But to have one perk counter half a killer's kit is dumb. You can counter play it by crab walking to a gen but you cant counter it as GF or Myers

    You can counter it as any killer. I just told you how. Good day.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286944#Comment_2286944

    You can counter it as any killer. I just told you how. Good day.

    ๐Ÿ‘๏ธ Yes please stop feeding this. Because at this point I think this is just ๐Ÿ”—๐Ÿก. Imagine if people were saying nerf ruin BBQ ๐Ÿ˜‚ this is is the same thing just that it's a survivor perk.

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286584#Comment_2286584

    wraith was in the game.

    stealth killer wasn't a thing.

    ergo, spine chill was created to counter wraith specifically. like small game to counter trapper.

    There's no perk to give other killers traps to place around the map. There are a bunch of perks (including Insidious which is in the base game) that removes any killers terror radius to make them a stealth killer. Spine Chill wasn't created specifically to counter Wraith when Insidious was also in the game.

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286878#Comment_2286878

    There's no perk to give other killers traps to place around the map. There are a bunch of perks (including Insidious which is in the base game) that removes any killers terror radius to make them a stealth killer. Spine Chill wasn't created specifically to counter Wraith when Insidious was also in the game.

    only insidious.

    literally, only insidious.


    spine chill was created as a wraith counter. because at that point, bhvr believed in having hard counters to killers (which is why you can burn wraith and nurse) that is the truth.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2286944#Comment_2286944

    You can counter it as any killer. I just told you how. Good day.

    Except you ######### didn't. " Dont use half your kit" as Ghost Face isn't a counter to spine chill, that makes spine chill a counter to you. i REALLY shouldnt need to type things this basic out, but i guess i have to for people on the forum. The most basic things are just too much for some people

  • I'd say it definitely needs in a reduction in range. Was running it the other day and was astounded at how far the killer could be from me and still activate the perk. (Could see killer picking up a survivor while I was on a gen).

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