Nemesis Contamination Debuff discussion

His contamination just doesn't feel punishing to survivors. If his power stays a skill shot, then i think the contamination should have some better debuffs instead of 'hindered' for a brief period of time. As it is, it is fairly hard to reliable hit, due to its size, server lag, personal lag.

Debuffs i can think of for being contaminated, that wouldn't be to overly powerful. Please feel free to add your own, or tell me how stupid I am

-not working well with others(negative to team support ie gens)

-causing others to scream at the sight of your body, T-virus is mutating you

-attracting nearby zombie due to pheromones (only one, to avoid abuse)

---this would mean more cures would need to be available (possible broken cargo crate, to act like plague maiden fountain)

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