Current map rng is bad and the bus structure highlights this
I can understand why maps are not fixed. But every map alteration should be roughly the same of gameplay strength. This makes the game quite unbalanced.
Lets take the bus structure as example. There are two variations. The one with the window in the middle and the other one has the window one of the bus ends. Its widely accepted that the first variation is a lot stronger. You can loop around the bus and waste the killer time without using the pallet. For most killer there is no counterplay. But on the second variant the window almost always results in a hit.
Map rng shouldnt be a deciding factor how long i can run away from the killer. Just remove the first variation or weaken it to the other level. If this makes the map too weak buff other tiles.
Comments
The fun bus/magic bus either needs to go, or make it to where the window can never spawn in the middle. The tile is way too strong with window in the middle. They fixed the office of Azarov's Resting Place, now it's time for the fun bus.