I've never experienced this bug before, and I use Any Means Necessary a fair bit. Do you have your camera movement bound to your active ability button?
I've never experienced this bug before, and I use Any Means Necessary a fair bit. Do you have your camera movement bound to your active ability button?
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I've never experienced this bug before, and I use Any Means Necessary a fair bit. Do you have your camera movement bound to your active ability button?
Oh, well that bloody explains, lmao.
I'll try to rebind it.
Did the rebind solve the issue?
yes