Possible new Nemesis feature?
I think it would be a good idea to allow The Nemesis to get more zombies on the map. A good way of adding this would be: For every survivor who is killed (i.e. mori or hooks etc) while they are Infected, an additional zombie will spawn on the map to assist The Nemesis.
Comments
That would encourage tunneling survivors one by one. While tunneling is valid strat, i believe it should NOT be encouraged by game mechanics.
I would rather have progressive numbers, like: The more survivors are alive AND the more gens are done, the more zombies there are. for example:
0 gens done, 0 kills - 2 zombies
5 gens done, 0 kills - 4/5 zombies
3 gens done, 1 kill - 3 zombies
5 gens done, 2 kills - 2 zombies
^ Something like that, can be adjusted
Ofc minimum amount of zombies would be 2, could go up for period of time when nemesis is "losing" and back down when survivors are "losing"