The chapter so far and the Auto Ban system

Made this account solely just to publicly put my criticism on this chapter that is already really bad. And the horrible idea of the auto ban system.


This chapter is already bad, really bad. Before you BHVR warriors go ahead and say "Literally the PTB just started" or "Its not even out yet" we've already been through ghostface, we've been through the kin chapter and the kpop chapter, we already know what to expect, we all know well enough to know when something is potentially good and when something is bad i.e perks and powers. And we know how the dev team at BHVR likes to do.


First off, it's already quite obvious that nemesis is just pyramid head, but worse and more steps. Tie that together with the 3 tier levels and there is your first problem, time being wasted to get to that 3rd tier and it's not even that significant.


Second, nemesis perks are bad, yes even the one where you can see survivors for 7 seconds.

Lethal pursuer- Another perk that takes up a slot, once the 7 seconds pass, that's it, now you really only have 3 perks actively equipped, yes you get valuable information at the start, but then what about afterwards? Or even at endgame?

Hysteria- Not only do the other survivors have to be injured, but you can't down a survivor, they have to be healthy to then be injured for the perk to work….oh and btw 60 sec cool down :)

Eruption- Would have been a good gen defense perk, but no, they slapped on another ridiculous 90 secs cool down only for a mere 6% instance regression


Now for his power. Like said before, pyramid head but worse and more steps.

To make this a short of an explanation and be clear of how bad it is.


You have to hit them, only to containment them, does not cause them to be injured.

Once they are contaminated, then you can injured them and then down them with your power. 

So already his power is very bad because it makes you have to hit survivors more than 2 times.

And no, injuring them first and then hitting them with the power does not work, they have to be contaminated for your power to do damage, that's the other issue.


Now his two iridescent addons which are both completely garbage


Shadder s.t.a.r badge- Don't let the word "tremendously" or the "30 secs" make you think that its good. For one, you have to sacrifice a generator to even get the addon to work. Two if you do a really good job of defending all your generators, what even was the point of having it? And third, how often are we gonna even see survivors bump into the zombies? Especially in open maps? And lastly, just how much faster do they move?


Umbrella badge- This addon is just way to situational. For one, its only 12 seconds and two, how far away are you gonna be from the survivor that used the vaccine? And once all vaccine are used, what's the point of having it anymore? And even if you manage to be near them when they use the vaccine, who to says that they won't get to a loop?

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Now onto the survivor perks

Firstly, leons perks are either decent or good, with one of them being for starter survivor players. So nothing to say about him.


When it comes to Jill valentines perks, this is where the problem starts.


Counterforce- This literally holds the survivors hands to not only show them where the next totem is, but also getting rid of them quickly. Here is some math for you. 14 seconds down to 11 then less and less each time for cleansing. You killers might as well forget about bringing any hex perks. 

Worst thing about this is...even survivor mains only asked to just have a perk that shows them how many totems are left, nothing more.


Resurgence- One of the few main things killers rely on is making survivors waste time by healing after they get unhooked, cause you know as a killer that you don't need to worry about them because they will be healing, not on gens, now they will only being wasting half of that time and considering we have now 3 perk? That increases healing speed, plus medkits that make you heal quick as well? Is healing even gonna be a waste of time anymore? And this is more bad news for oni whos power heavily relies on survivors being injured.


Blast mine- Does this not cause a concern for a person's eye? Cause one, you don't know when it will happen and it becomes very bright when it happens. I shouldn't have to close my eyes when kicking a generator because that's my objective. That flash effect at the beginning is not very nice for the eyes.

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And lastly, the maps. I honestly don't know how I feel about it, way too many tight spaces, rooms and even hallways. And very confusing to navigate around. The lack of space is my biggest issue.


Oh, and that auto ban system? BHVR, what even makes you think that your game or even your community is in a good place to have such a system that can be easily abused? Cause if I remember, it bans players who receive enough negative reports...

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And this isn't really reassuring...you're holding back information on not only a new system, but a system that auto bans players...and like said, considering from what I've seen from the community, this isn't a good look at all.

Comments

  • I just signed up to tell you that I agree to everything. It is obvious that they do not even play their own game.

    regards

  • I disagree with everything except for the criticism of the auto-ban system.