Updating the Pig's Traps
This page will be separate from the Pig Ambush page. If you want to see that, I will link it to this post.
This is just to make it so the Pig's power is not as basic to use, and has more interesting applications with the RNG.
- JIGSAW'S BAPTISM
All survivors will begin the match with no Reverse Bear-Traps on their heads. However, once the Pig puts them on, the traps are permanent until the end of the match approaches.
When a Survivor has a Trap on their head, it is color coded with a large swipe of paint on the side: Green, Blue, Red, or Orange.
Hooks have the same four colors on them, and the Generators have two different colors painted on them.
When a Survivor has a bear trap on their head, the trap is inactive for thirty seconds. A green light glows on their helmet to indicate this. Regardless of whether or not a generator is completed, the trap will activate after thirty second, and beginning to tick down on a total of a 4 minute clock, counting seconds as 'ticks'.
Traps will go into four active states:
- Safe : Steady Green : Survivors will not have their timer adjusted for 30 seconds.
- Counting : Pulsing Yellow : The timer will count down normally. 1 Tick per second.
- Danger : Flashing Orange : The timer will now count 2 Ticks per second. This state occurs 1 minute after Counting state.
- Perilous : Flickering Red : The timer now counts 3 ticks per second. This state occurs 1 minute after Danger state.
These states can be adjusted through acts in the match.
- Jigsaw Boxes
Jigsaw boxes are adjusted. Instead of having a random key that unlocks the traps, their keys now a variety of effects.
One Jigsaw box changes your Trap to its Safe state.
One Jigsaw boxes changes your Trap to Safe and increases its timer.
One Jigsaw box increases the timer on your Trap for one minute, but not the state of your Trap.
One Jigsaw box does nothing.
These are scrambled for the four survivors. If one box is used, it locks for that survivor that used it. Boxes continue to lock down for survivors until they use a box that actually increases its timer.
After searching a box, the survivor cannot search another box for 30 seconds, or while their trap is Safe.
- Generators
Generators will have color codes that match the survivor's helmets. When a Generator is completed, one Survivor will have their trap GAIN 30 seconds, while the other Survivor will have their trap LOSE 30 seconds, depending on the color coding.
- Hooks
Hooks, too, have a single color coded on it. When a survivor that is hooked is rescued, the trap whose color corresponds with the Hook's paint color, will have their Trap's timer reduced by 20 seconds. The rescued survivor, in turn, gains 20 seconds.
- Chests
Chests will have two color codes on it. When its opened, the chest will activate. One survivor's trap will go up by one Active state, while the other will have their trap go down by one Active state.
TRETITARY POWER
The Pig will have one additional power called Jigsaw's Blessing.
- JIGSAW'S BLESSING
Whenever you down a survivor who already has a trap on their head, and you did not just place it, the Pig will have the option to use Jigsaw's Blessing on the downed survivor.
The Pig will lean down and take out a tool, making an adjustment to the Reverse Bear-Trap to punish the Survivor for failing to evade her in her Game. This process takes about 3 seconds.
Jigsaw's Blessing will install any addons the Pig brings to the Trial, as well as having different effects for each consecutive Blessing she bestows on the Survivor.
- First Blessing
The first blessing the Pig does will trap the Survivor. Whenever the Survivor who has received the First Blessing is healed, the healing survivors will all have their traps go down by one Active state.
- Second Blessing
The second blessing will cause this Survivor to lose 15 seconds on their trap every time a skill check is failed by themselves by a survivor healing them or interacting with the same generator as them.
- Third Blessing
The third blessing will cause the Survivor healing or repairing a generator to give Survivors who touch the Generator or Survivor the Incapacitated Status Effect for 20 seconds.
- THE ENDGAME
After completing all generators, timers will begin to go down as normal. Survivors can open the exit gates, but cannot leave if a Trap is on their head. If they try to, the trap will activate and kill them unless its through the hatch.
At this point, the traps can be removed by interacting with any Jigsaw Box, to which it will allow them to escape safely.
- ADDONS
Addons would need adjusting with this kind of Rework.
- Utility Blades
Survivors injured while having a Reverse Bear-Trap on their heads will have the Hemorrhage status effect applied until healed.
- Last Will
The Obsession will begin the match with a Reverse Bear-Trap already on their head.
- Face Mask
When a Survivor has a Reverse Bear-Trap on their head, they will have the Blindness status effect for any auras within 25 meters of the survivor. When a Blessing occurs on the Survivor, this will increase by 15 meters per Blessing.
- Slow-Release Toxin
When a generator is completed, the Trap will spray a gas on the Survivor, causing them to scream and notify the killer within a 32 meter radius. Additionally, they will be Hindered for 5 seconds, and will suffer from the Exhausted status effect for 30 seconds.
- Tampered Timer
Whenever you perform a Blessing on a Survivor, their Timer will reduce by 20 seconds. Additionally, all Survivors will have their Safe state timers reduced by 15 seconds.
- Jigsaw's Sketch
Adds another 'trapped' Jigsaw Box. When interacted with, the Box will laugh, and cause their timer to be reduced by 30 seconds.
- Amanda's Secret
Disables the Pig's ability to see Jigsaw Boxes. Whenever a Survivor has their timer modified in some way, see their aura for 4 seconds.
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