Buff idea for Deer Stalker
Current: The Auras of Survivors who are in the Dying State are revealed to you when they are within a range of 20/28/36 meters.
Proposed Addition: Self-healing cap of downed survivors is reduce by 15%. (would not stop unbreakable or Soul Guard)
Their are a lot of ways to find downed survivors without deerstalker (BBQ, Infectious, Nurse's calling when healed by others, and maybe Stridor). Considering as well that many survivors will stay still to recover instead of moving, a killer just needs to remember where they downed someone to find them again. This makes Deerstalker an extremely niche perk overshadowed by other aura reading. To partially combat the pointlessness if survivors staying still to recover, I proposed the decreased self heal number.
This change is meant to make the perk a bit better while not making it so strong too bring back slugging as a major strategy. (since slugging is annoying to survivors) A little more incentive for slugging could be healthy for DBD though as It would give survivors an actual incentive to bring more niche anti-slugging perks (Tenacity, Flip-flop, Buckle-up.)
Comments
Slugging is already a major strategy and anti-slugging perks such as Unbreakable, Soul Guard, and WGLF are already used often. The problem with the other perks are that they are simply unreliable.
This version of Deerstalker would just make the slugging problem more annoying than it already is.
I know flavor isn't exactly the #1 metric to use, but IMO that seems more like it should be a buff given to Knockout as opposed to Deer Stalker.
Just give Deerstalker infinite range and give it a loud noise notification after a dying survivor is picked up