The emblem system is still a joke...
... and seems to get worse every patch.
we dont care about emblems. we have not changed our playstyles since the emblem system changed, and we wont be no matter what you do to it.
attempts to change player behavior via the emblem system isnt gonna work.
we dont care about emblems. we have not changed our playstyles since the emblem system changed, and we wont be no matter what you do to it.
attempts to change player behavior via the emblem system isnt gonna work.
Comments
Seriously... #########!
I agree strongly. I play how i want, earn as many bloodpoints as i can and still pip more than half my games so who cares.
A killer cannot pip if (s)he hasn't sacrificed/mori'd at least two survivors regardless of what the emblem system is indicating.
A survivor cannot two pip if they have been sacrificed regardless of what the emblem system is indicating.
It's worth noting that this system is both causal and competitive friendly since the competitive players will be at ranks 5-1 ish and the casuals will be at ranks 6-15 ish. This is a win win.
The killer system never should've changed (with the exception of safety pipping with 2 full hook sacrifices somehow not awarding them).
I mean, the real incentive to go out of your way to do stuff like kicking generators without Overcharge is bloodpoints. And a lot of things you do in-game do not reward a good amount of bloodpoints. Some killers don't even get good bloodpoints from doing all of the right things (Pig, for example, is one of the worst BP farmers in general; meanwhile, Doctor just exists and maxes out Deviousness).
Survivors can fail to pip playing like an all-star. I've done games where I repaired multiple generators, got 3-4 safe unhooks + healed others, cleansed totems, and never got hooked, but only safety pipped. The system is whack. I'm starting to think just upping the points requirement to 17-17.5k BP for survivors would've sufficed, since that was still rough to hit surviving, and very, very difficult if you died (mostly because Survival points are unrealistic).
My playstyle is based more on how many bloodpoints i can earn over if i can get all iridescent emblem rankings.
Same here.
Because the rank system is pointless.
There is no reason to rank up unless you are a masochist.
It simply is impossible to make both casual and competitive players happy in the same queue, especially with the balance problems in DBD
Yup best way to play. Bloodpoints can get you stuff. Emblem is just for worthless rank.