What would you like to see added

As the title says what mechanic would you like to see in the game.

1. Climbing I'd like layered maps climbing vines to catch survivors or escape killers

2. A lake based map I don't care too much for Jason but a summer camp is and always will be slasher cliche and the lack of a camp map makes me a little annoyed

3. A new hide and seek mode

4. Intractable environment for survivors being able to barge open a door or even just replacing chests with sifting through some rocks or opening a locker on midwich finding a item at the moment it's nice but just for show.

5. Survivor specific abilities

6. Solo q interactions rather than pointing maybe some kind of words or something like over there or come here that way you can be more specific with what you want them to do

Comments

  • A proper anti-tunnel / anti-camp / anti-slug mechanic to punish bad killers.

    A new objective for survivors (besides gens) to make up for the loss of the 3 no-skill strategies named above.

  • Interactive gen repair mechanics that don't let survivors hold a button to victory and actually makes them to fetch things from around the map and force potential interactions with killers that have no mobility.

    A proper callout system and totem counter so that solo que at least has the chance to be co-ordinated.

    Or, failing that, an in-depth pip system that takes into account the map, tile setup, spawns, perks, killer power, SWF status, items, add-ons, previous experience and even cosmetic items such as Blendette.

  • @MadLordJack said:

    Interactive gen repair mechanics that don't let survivors hold a button to victory and actually makes them to fetch things from around the map and force potential interactions with killers that have no mobility.

    A proper callout system and totem counter so that solo que at least has the chance to be co-ordinated.

    Or, failing that, an in-depth pip system that takes into account the map, tile setup, spawns, perks, killer power, SWF status, items, add-ons, previous experience and even cosmetic items such as Blendette.

    100% agree with all this I think making survivors actually work for their win would make things more balanced also more ways to escape instead of just hatch and doors could be power doors or fix a car or boat I don't know make it more horror like

  • Since they're doing graphic reworks of basically everything, I'd like to see them do model updates for survivor items that change their look based on rarity. Ex. Brown toolboxes are dirty and rusty, Purple Medkits are bright white and have a unique logo, etc.