Add more visual cues for HoH/AuditoryProcessing players

Not to be that guy either but I think that only giving a random noise before being suddenly bombarded with a skill-check can be very frustrating for people who may have a hard time hearing completely or have auditory processing problems.

Here are some examples:

If I'm a survivor, I can't hear the terror radius and have no idea if the killer is close until they're on me, I'll never hear skill-checks until they already start.

if I'm not looking in the same direction, I'll never understand that an aura is visible unless I'm looking in the same direction. If I'm facing a killer with sound-based attacks, I will always unfairly be caught off-guard (i.e. the Nurse person or wraith's bell)

If I'm a killer, I'll never hear grunts of pains, failed skill-checks, or enviornmental cues like birds taking off or someone dropping a pallet.

I wouldn't want there to be a toggle to add something that will make it easier to hunt down people, but really it's very frustrating that I can't hear/process integral gameplay mechanics. I love the game and I can't even imagine how it would be for someone HoH to try and play it.

I think there should be more visual cues and more vaguely direction based (like if someone sabotages a hook for example, there's a visual cue to let you know what's going on.)

I don't want there to be some easy addon, but I think that the game should be fair for everyone and adding something like this would certainly help.

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