A Rework for Monstrous Shrine to make it, you know, exist.

  • Gain one token per hook state earned thus far
  • For each token, survivors on the hook will last 1/1.5/2 fewer seconds per hook state.
  • Double effect on basement hooks.

Comments

  • Id simply double the current effect (slightly round up) and make them on all hooks.


    So 20% hook progression acceleration, 30% hook difficulty increase, and 20% self unhook penalty.

    Right now the time differences is very minimal and even if it were doubled it wouldn't be gamebreaking.


  • @IWasLeft2Die said:

    Id simply double the current effect (slightly round up) and make them on all hooks.

    So 20% hook progression acceleration, 30% hook difficulty increase, and 20% self unhook penalty.

    Right now the time differences is very minimal and even if it were doubled it wouldn't be gamebreaking.

    This would still be pretty weak in actual games.

    Converted from percentages to actual values...

    • -4.95 seconds per hook state to 9.9 seconds per hook state
    • -0.6% chance to kobe to -1.2% chance to kobe
    • +1.8 seconds penalty to +3.6 seconds penalty (still not enough to deny a kobe attempt).

    It might get used in tournaments, where facecamping is such a meta tactic that Cameraderie gets used pretty often, but not in public matches.

  • @Bard said:

    https://forum.deadbydaylight.com/en/discussion/comment/2142708#Comment_2142708

    This would still be pretty weak in actual games.

    Converted from percentages to actual values...

    • -4.95 seconds per hook state to 9.9 seconds per hook state
    • -0.6% chance to kobe to -1.2% chance to kobe
    • +1.8 seconds penalty to +3.6 seconds penalty (still not enough to deny a kobe attempt).

    It might get used in tournaments, where facecamping is such a meta tactic that Cameraderie gets used pretty often, but not in public matches.

    Yeah thats fair. I didn't feel like doing the math honestly lol. In that case I'd want to tripple or quadruple each value and make it active on all hooks

  • i once accidentally equipped monstrous shrine instead of noed by accident since their icons are pretty similar and not only did i get two basement hooks that game but they also never finished all the generators so idk guys seems like a pretty good perk

  • @deckyr said:

    i once accidentally equipped monstrous shrine instead of noed by accident since their icons are pretty similar and not only did i get two basement hooks that game but they also never finished all the generators so idk guys seems like a pretty good perk

    I mean, I've survived with no mither and I still wouldn't say it's a good perk.

    Try using monstrous shrine more and let us know how it goes

  • Ive had an idea for a rework as well.

    • Hooking a survivor on the basement hooks will cause the entity to block all generators for 45 seconds. Survivors currently on a generator will cause the generator to instead lose 30%.

    This isn't nothing insane and kind of just a situational perk, but it makes it where going for the basement will actually reward you much better.

  • @Bard said:

    • Gain one token per hook state earned thus far
    • For each token, survivors on the hook will last 1/1.5/2 fewer seconds per hook state.
    • Double effect on basement hooks.

    It with the new skill check system every skill check gets 1,2,3% smaller stack's

    And missing one takes 5,10,15 extra% off your bar

    Making them occur 5,10,15% more often

    So eventually you would have to be hitting almost ds like skill checks consistently when nearing the end of struggle

    Haveing no effect in stage 1 but giveing good value in stage 2

  • It's insane to me that this perk has not been touched in soooo long and its one of the more often talked about perks that needs looked at

  • @deckyr said:

    i once accidentally equipped monstrous shrine instead of noed by accident since their icons are pretty similar and not only did i get two basement hooks that game but they also never finished all the generators so idk guys seems like a pretty good perk

    I got a 3k at 5 gens with an ebony but ebony isn't broken

  • Nah, just take the extra BP stack from BBQ and apply it for basement hooks and every single killer will use it.