How can we make Mori usefull again?

Mori is sadly useless now. I mean you need 2 hooks before mori. And putting survivor to hook is faster than mori animation so many times. Maybe only counters DS but that's all.


My idea activate it after total 8 hooks. Like Deveour Hope. For mori all survivors with normal mori, we need hook them twice (8 hooks). Change it to total hooks. So make mori active after 8 hooks. Before 8 hooks noone can be mori. And after mori active, all survivor can be kill. Even survivor who never get hook. That will make mori more useful and fair for both sides. What you thinking, Don't hesitate to criticize. And if you have idea for mori write and we can discuss.

Comments

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2130680#Comment_2130680

    Its pretty bad. Rated the most bs map right now. So many god windows good pallets and the house of pain is called that for a reason. Literally a complete infinite. Also i wanna hammer tf out of all the fences.

    Pallets aren't great, house of pain is pretty mindgameable (especially with stealth killers, you can crouch to sneak around to the other side). Windows can be a pain but most of them are from a drop, and even balanced landing only works once every 40 seconds.

  • Yeah... I don't approve of the new mori change because it is definitely useless now, you almost never see it used outside of a tome challenge, and being able to remove a problematic Survivor out of the game if the Killer is dealing with a very advanced team who knows how to rush gens optimally is now no longer possible.


    4 hooks would take too long or be impossible if a Survivor intentionally played immersed so your offering became useless. I'd rather just have a timer activate per Survivor after being unhooked once, and they can be moried at any point after the timer runs out.

  • 25% bonus bloodpoints after the match for every survivor morried.

    Aka not capped to the 32000 cap but like bbq.

    Bam, mories become the best offering again

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