Hex: No One Escapes Death, Rework Idea

Introduction

NOED is a big crutch perk for killers, and requires no skill to use, and can be frustrating towards survivors because a killer could have gotten no hooks the whole game then gets a 4k because of a perk.

Frustrations of NOED

  • The Killer Can Do nothing the whole game, then get easy kills from NOED
  • It's sometimes hard to find NOED at the end of the game

Rework Idea

NOED is no longer a Hex perk. Each hook you receive you gain one token, and start the game with a base of one token. The perk activates at the end of the game like usual. For each hit in the endgame, it consumes a token and inflicts dying on the target. You can only get up to a maximum of 3/5/6 tokens. Killers have a base movement speed in the endgame of 5.06 m/s while you still have tokens.

How will this help?

This will reward killers for getting hooks, and stop the frustration of killers getting their Hex totem found in the first 30 seconds in the endgame, and survivors don't have to look for any Hex Totems.

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