Trickster's laceration meter depletes on all survivors when you basic attack, not just the target
In the below clip, Feng has 5 laceration stacks then Trickster basic attacks Nea but Feng also loses 4 laceration stacks at the same time. I thought only the person being hit by Trickster's M1 is supposed to drop laceration stacks?
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Yeah he has a lot of bugs I hope get fixed really soon.
His move speed when carrying a survivor is bugged as well, it's the slowest in the entire game by a lot.
Oh well, guess this bug is making it to tomorrow's hotfix.