New basekit mechanic, Savior

Just spitballing a new mechanic to make solo queue more coordinated

Whenever a survivor is hooked the nearest survivor outside of the killers terror radius or 32 meters (whichever is smaller) is marked as the savior, or if all survivors are in within 32 meters or the terror radius the farthest one becomes marked as savior. Being marked as the "savior" All others survivors can see this survivors aura and the savior survivor gets a small blue buff in the bottom right, this blue buff has a 30 second timer on it (+10 seconds if the marked survivor is outside of 60 meters), upon unhooking the corresponding hooked survivor with this blue buff gain 1k survival points in addition to regular points, and applies one or several buffs to the unhooked survivor and unhooker based on the duration remaining on the saviors timer

at least 20 seconds remaining provides the unhooked survivor with 5 seconds of the endurance status effect (overridden by bt but is not dependent on terror radius)

at least 10 seconds remaining provides the unhooking survivor with a 25% healing speed boost for 20 seconds

at least 5 seconds left reveals the auras of all survivors to the unhooked and unhooked survivor for 5 seconds

and yes all effects apply based on the duration so if the top one applies all 3 apply, and the 10 second effect also includes the 5 second effect

basically its a mix of aura reading, coordination through knowing who should be going for the save, getting rewarded for coordinating as the mechanic is dictating and makes the gameplay transitions from survivors being hooked smoother rather than 3 people unsure who is going for the save

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