Surveillance buff

Surveillance in it's current form is absolutely useless. You might as well not have the perk at all.

 I think it should have it's numbers buffed to 60 seconds and show survivor auras within an 8 meter radius of the regressing gens for a total of 4 seconds. The aura timer doesn't count down until the gen has been worked on, the 60 seconds are up, or the survivor exits the radius.

Auras of survivors are not revealed until the killer is 16 meters away from the generator.

Comments

  • Surveillance in it's current form is absolutely useless. You might as well not have the perk at all.

     I think it should have it's numbers buffed to 60 seconds and show survivor auras within an 8 meter radius of the regressing gens for a total of 4 seconds. The aura timer doesn't count down until the gen has been worked on, the 60 seconds are up, or the survivor exits the radius.

    Auras of survivors are not revealed until the killer is 16 meters away from the generator.
    Im all for surveillance buffs but Im getting sick and tired of survivor revealing aura perks. 

    Just have surveillance regress the gens at twice the normal speed.
    Allow all gens to be kicked and change color without fading away after 16 seconds.
    I haven't tested how long it takes for a 99% gen to regress to 0 but my guess would a little over a minute.

    So if regress time was doubled surveillance might be relevant 
  • Surveillance in it's current form is absolutely useless. You might as well not have the perk at all.

     I think it should have it's numbers buffed to 60 seconds and show survivor auras within an 8 meter radius of the regressing gens for a total of 4 seconds. The aura timer doesn't count down until the gen has been worked on, the 60 seconds are up, or the survivor exits the radius.

    Auras of survivors are not revealed until the killer is 16 meters away from the generator.
    Im all for surveillance buffs but Im getting sick and tired of survivor revealing aura perks. 

    Just have surveillance regress the gens at twice the normal speed.
    Allow all gens to be kicked and change color without fading away after 16 seconds.
    I haven't tested how long it takes for a 99% gen to regress to 0 but my guess would a little over a minute.

    So if regress time was doubled surveillance might be relevant 
    It takes 5 minutes to regress a gen from 99 to 0%...