Proposed Changes For The Trickster
Here's my shot at making The Trickster just a tad bit better, while not changing the core idea of him and making him have a bit more of a skill ceiling
CHANGES TO SHOWSTOPPER
- Reduce the amount of knives that it takes to bring a survivor into the next state from 8 to 6
- Movement speed gradually goes down to 4.0m/s if sending out a flurry, once the flurry ends but still in the throw state, movement speed gradually goes back up to 4.4m/s. Throwing a single knife at a time does not decrease movement speed
- Add a recoil pattern to his knives
- Successfully damaging a survivor no longer grants them a speed boost
- Laceration meter no longer depletes on its own, but instead requires a new action "patching up", this action takes 8 seconds and has to be done in 1 action, if the survivor lets go they must start over
CHANGES TO MAIN EVENT
- Main Event base duration increased to 20 seconds
- Increase amount of charges (knives) taken to fully charge up Main Event to 30
- Hitting a survivor with a basic attack counts towards 6 charges (knives) to Main Event
- While in Main Event, you no longer have any recoil
- Main Event can now be saved and is not limited to a 15 second activation time
- Main Event has a global audio cue once it is ready
- Main Event has a global audio cue once its activated and deactivated
- Main Event no longer automatically throws knives
- Main Event now increases movement speed to 115%
- Main Event increases Terror Radius to 32m
- When successfully damaging a survivor, gain an additional 5 seconds to Main Event
- When successfully damaging a survivor, gain 3 seconds of Killer Instinct to any survivor within your Terror Radius
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