New bp perks for both killer and survivor.
I'd take anything at this point besides WGLF & BBQ, running both of these perks are getting really stale. I'd like to run something else, but no other perks help with the colossal bp grind, so many of us have been stuck running these perks and having less variety in gameplay.
Here's some ideas that could give stacks.
Survivor:
- Cleansing a totem/removing a trap
- Escaping a chase
- Stunning the killer
- Being in the killers TR without being caught/hit
- Completing a certain percentage of a gen or chest.
- Healing
Killer:
- Damaging anything with conditions
- Downing or injuring someone with conditions
- Interrupting survivors
- Grabbing survivors
- Sacrificing or killing survivors with conditions.
Comments
I'm fine with such a concept, though stacking these Perks would become a problem unless an Exhaustion-esque system was implemented to ensure that the post-trial BP multiplier from Perks caps out at 100%.
Alternatively, they could just make their BP bonuses basekit. With the pace BP are earnt at, BBQ/WGLF have both really felt like the new normal.
Or, two other ideas:
It's also worth noting Perks like Distressing or Killer BP addons could easily be reworked to provide post-trial Bloodpoint multipliers instead of their currently useless mid-trial BP multipliers, and it'd be an extremely simple way to make them worth running.