End-game needs an improvement...

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Stood in practically the same position and can see both gates, I don't even need to move, I can just turn my head left and right every second to see if the survivor was on the gate or not.

Comments

  • Yeah thats a common problem, especially on Azarovs, Sanctum of Wrath and Suffocation Pit, they should increase a bit the distance and/or the clutter between doors in a several maps.

  • Gate spawns need more consistency. Perfect example is asarovs either they are very easy to patrol or nigh impossible