The nerfed DS should be a default survivor ability
So the goal of the nerfed DS is to be just a simple antitunnel perk.
It should be a default survivor ability. It would punish tunneling and make the game more enjoyable.
So the goal of the nerfed DS is to be just a simple antitunnel perk.
It should be a default survivor ability. It would punish tunneling and make the game more enjoyable.
Read THIS post.
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Comments
I don't think that would help. Honestly when you get to low purple high red ranks people just wait it out anyway. I have taken DS off now and if there is an obsession the killer just assumes you have it anyway. There are some circumstances where they just pick you up even if you do have it, they just eat it and then tunnel you again anyway. I personally think the only way it gets annoying for the killer is if everyone has it and they abuse it. I've changed from DS to Unbreakable now hoping they respect the potential DS and if they pick me up, well they probably would of just tunnled me again afterwards anyway.
The Dev's have basically killed the perk. it's not going to be meta. Can you imagine if they changed NOED! The amount of end game build that revolve around that HEX is wrong. I've played against killers who cant even land half of their swings but NOED clutched the game for them. if you find the totem then you are laughing but some maps are really hard :)
If they wait it out they will lose gens. So waiting it out is not a good strategy.
It's a very strong perk so what would you give to killers to compensate? Built in Pop or NOED? If all killers had NOED always then there would be more totems done and less gen rush, and less tunneling with all survivors having DS. Might not be bad.