My dream Haddon Field Graphical update

This is more of a focus of what could be changed on a gameplay side more than a visual side warning this is a long post

visual guide

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summary of changes

Change the layout of the map

houses no longer have a backyard as they are all pushed up against a wall there are still openings on the sides of the houses (even closed) so you are never cornered house of pain is the only one with a backyard

house of pain and blue house with double upstairs windows and doorways spawn interchangeably one is always closed and the other is always open (aka 50% no house of pain)

total of 3 houses open (2 not including strode house) total of 15 pallets max and minimum on the map

strode house has 1 upstairs window only on the front and 1 window for the basement

house of pain can never spawn with windows at the top of staircases or falling into staircases

house with double upstairs windows and doorways has no other windows open ever

houses with garage pallet always have pallet spawn and have only 1 window in the house that is right above the front entrance

gen spawns are 3 in houses and 4 randomly split between the open yards either at the top of them or at the bottom in the street

fences are removed

exit gates always spawn opposite of each other aka if one is on the top of the map the other is on the bottom and vice versa

windows in the map drop to a total of 5 pallet count is at 15 (8 garenteed on the bottom)(4 in the street)(3 at the top 2 of them are extremely strong to compensate)

hooks spread more fairly


if you have any other suggested changes I would like to hear them but this is my ideal update to Haddonfields gameplay

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