Ideas to fix the game.

When survivors spawn they have to obtain a part to attach to a generator in order to work on it. Parts can be found on hooks. Each hook has 1 part. Any survivor can then start working the generator. - brand new part add-on turns into a regular part. The whole point of this change is so that if the survivor spawns right next to generator he can't start repairing it instantly. You are required to move around.

Killer has built in version of pgtw and ruin. Built in pgtw effect is 10%. Built in ruin regresses generators by 25%. Point of this change is to reward the killer for having good gen pressure. And so that gen tapping gets punished.

Keys now only allow a single survivor to escape. It also takes 16 seconds to open with the progression bar being reset once the survivor stops unlocking. This is similar to how cleansing totems work. Point of this is so that the survivor can't cheese a way out Infront of your face while in chase.

Once all but one survivor is remaining and the exit gates are not powered. The hatch disappears. Instead all broken pallets on the map are restored. The survivor regains a health state if injured but not if he is in dying state (they automatically get killed by the entity). The survivor also gets a 2 second speed boost to get into potition. In this new end game collapse a timer for 2 minutes appears and the survivor and killer auras are revealed to each other for 3 seconds. The survivor will automatically exit a locker during the collapse. If the survivor survives for two minutes, the game ends with him escaping. If the survivor gets downed in the two minutes he gets killed by the entity.

The game now highlights swfs in lobbies. Survivors cannot switch items or characters past 16 seconds, but the killer can. Point of this is to counter last second switches and inform the killer about swf groups.

Bloodlust now only activates when the killer is touching the survivor's hitbox by being right next to him. Point of this is to counter dead hard by lunge. Bloodlust is also an inconsistent ability. Better to make it reliable in some way.

Comments

  • I like the gen parts idea but I feel it's too late for the Devs to implement them now. The reason I like it is because of how a big map will now hurt the survivor as it does to a killer.