Oppression change
Original:
Life has been difficult for you, so you'll make it difficult for others.
When you damage a Generator, up to 3 other random Generators also begin regressing.
If the affected Generators are being repaired, any Survivors repairing them receive a difficult Skill Check.
Oppression has a cool-down of 120/100/80 seconds.
"Damn them as they would damn us." — Charlotte Deshayes
Changed:
Life has been difficult for you, so you'll make it difficult for others.
When you damage a Generator, up to 3 other random Generators that have progress, will also begin regressing.
If the affected Generators are being repaired, any Survivors repairing them receive a difficult Skill Check, failing said skill check will regress the generator by 10% and alert the killer of their location. Succeeding the skill check will grant 0% progress and allow the generator to be repaired normally.
Any generator affected by Oppression, that immediately begins regressing the generator, additionally applies the effect of any applicable perks.
Oppression has a cool-down of 120/100/80 seconds.
"Damn them as they would damn us." — Charlotte Deshayes
Why:
A more interesting change to oppression that will give more value by allowing other perks to affect the oppressed generators and decreasing the randomness of it, even regressing the generator more if the skill check is failed, ensuring some type of value in almost all cases. However, prevents said perks from activating if the generator was one that a survivor was repairing. (Especially if the perks was something like dragon’s grip and/or overcharge.) With the change, the excessive cool down for oppression would be more warranted.
Comments
Everything is said there.
Actually I don't think Oppression has to be changed now, it saves time for the killer, and can give you tracking (depending on the survivor), there are plenty of perks which need much more attention than Oppression ! :)
No I guess I didn’t make it clear, some perks would not work well thus need special stipulations for the purposes of not breaking them but:
•If a survivor is working on a generator that is affected by Oppression, other applicable perks that would affect a regressing generator will NOT apply. Only generators that are initially not being worked on AND have some amount of progress when Oppression activates will be affected by that change.
•So if all generators affected are being worked on (besides the generator you’re kicking) and you kick a generator where Oppression, Dragon’s Grip, Overcharge, and Pop Goes the Weasel: Those generators will only receive ONE tremendous skill check and won’t be affected by Dragon’s Grip, Overcharge, and/or Pop Goes the Weasel. So with Surveillance it would not show the auras of those generators either.
•For something like Trail of torment, it would either be placed on one of the random generators or the one you kick and excuse as not being an applicable effect from a perk.