Comments

  • Hexes will be changed - I'm sure.

    I'm just worried about the people that say "Don't spawn near gens or people" if you exclude too many places, that leaves not many places to look for where the totems will be.

    I like the idea that they're all "blank" so you don't know which on, they should also be shorter too, so when they are in grass they're stealthier.

  • Or add in a perk system where its needed to clense them
  • solution: have the hex totems not activate for 15 seconds, but still show up for the killer so they can head that way if they want
  • @SenzuDuck said:
    Hexes will be changed - I'm sure.

    Devs insist on having us wait until they start doing Hag stuff.

  • SenzuDuck said:

    Hexes will be changed - I'm sure.

    I'm just worried about the people that say "Don't spawn near gens or people" if you exclude too many places, that leaves not many places to look for where the totems will be.

    I like the idea that they're all "blank" so you don't know which on, they should also be shorter too, so when they are in grass they're stealthier.

    TBH it needs a rework. 

    It honestly barely matters how well hidden, shaped or stealthy they are. Survivors will recognize the spots and after a week or two it will be the same old ######### with them disappearing before they affect gameplay in the slightest. Like Lullaby.