New item ideas: Compass
Compass: A compass (Unlike maps) will not deplete on it's own. A compass will guide you to a gen by default, depending on the addon this will change. Running the more powerful addons will make the compass deplete the compass addons. Addon ideas:
- (Grey) Heading north: The compass will no longer track gens but will point towards the closet injured survivor, this addon will not deplete the compass. This addon will be removed after healing three survivors.
- (Yellow) Broken priorities: The compass will guide you generally to a dull totem or a hex, it will not give you the exact direction. This addon will be removed after cleansing three totems.
- (Pink) Broken needle: The compass will point to the killer for 15 seconds, after using this addon all other addons will be removed.
The point of the compass is to track, I didn't want to remove that feature. Unless the killer is running "Franklins demise" then the compass will not deplete.
Comments
Really interesting, a passive item. Even tho I like the idea of passive items, this specific item is basically a map with some added advantages. Items are specifically designed to fulfil one role and don't interact with each other, for example maps reveal the auras of objectives, and the key reveals the aura of the killer and/or survivors and opens hatch. They have almost nothing in common. A toolbox makes a gen go a bit faster and allows sabo, where a medkit allows you to heal faster and heal yourself. Flashlights are for aggressive purposes, same with firecrackers.
The compass will have almost the same effect with the keys and the map combined, that's why I think it wouldn't be added.
Like the idea of passive items a lot tho
I do have a similar: Compass, but its a Perk
There is an Arrow on screen that will show you which way is North. Stand still for 2sec then hit 2nd ability button to create a Light column (like Glass bead). Which all other Survivor can see. Then it get 30sec cool down.