NOED rework ideas.
Hex: No One Escapes Death.
What if the hex was so "powerful" that it can only be active for so long, say sixty seconds, before reverting back to a dull totem? Maybe a loud audible sound could que to tell the survivors to either find and destroy the hex, or hurry and get out.
I, personally, would like to keep NOED in the game instead of deleting it because it can turn a bad game against good survivors into the killers favour, just a little.
I would like to here other ideas and opinions on NOED.
Comments
Nobody would run it over haunted grounds if that was implemented.
My favourite idea for changing NOED is a token system for dull totems remaining on the map. Each one cleansed removes a token as does the killer successfully hitting a basic attack on a survivor. Essentially allows a survivor team that has performed well juggle hooks if they cannot find the totems in time.