What if this was a thing

Ok so we know how all the killers have a terror radius what if the terror radius is suppressed for all killers until you can see the killer (there would have to be something for indoor maps and nurse) like you can hear her breathing if she's blinking to you and undetectable would make you immune to all perks that help with (well detection) spine chill won't trigger light up premonition won't trigger.

Here I'll draw a picture for you you got red forest it's a trapper it's very quiet and spine chill is going off you hide behind a rock or something and in the gaps in the trees you see him pass (the games plays that noise when the killer has been idel for a while) and bam loud terror radius as it slowly fades away because you lost los on him

(Definitely would bring a sense of constant fear and upcoming doom)

(Thoughts)

Comments

  • I wonder what killer it is?

    *hillbilly turns the corner of the jungle gym gen you were working on*

  • @WeenieDog said:

    I wonder what killer it is?

    *hillbilly turns the corner of the jungle gym gen you were working on*

    Would be scary no doubt

  • A year ago I would've said this doesn't fit for dbd, but right now I'm actually all for this. It'd definitely make the game more challenging, scary, and in my opinion fun for survivor, and maybe it'd be enough to get a little more people playing killer

  • @onemind said:

    Ok so we know how all the killers have a terror radius what if the terror radius is suppressed for all killers until you can see the killer (there would have to be something for indoor maps and nurse) like you can hear her breathing if she's blinking to you and undetectable would make you immune to all perks that help with (well detection) spine chill won't trigger light up premonition won't trigger.

    Here I'll draw a picture for you you got red forest it's a trapper it's very quiet and spine chill is going off you hide behind a rock or something and in the gaps in the trees you see him pass (the games plays that noise when the killer has been idel for a while) and bam loud terror radius as it slowly fades away because you lost los on him

    (Definitely would bring a sense of constant fear and upcoming doom)

    (Thoughts)

    The best thing they could do to increase the intensity and "horror" aspect of this game would be to make it first-person Survivor view (at minimum, as an OPTION). There are a handful of small-medium things that'd have to altered for it to work 100% correctly but it'd be awesome once done.