With changes to Undying...

Its honestly better to just run haunted ground in its place. With the new undying there is a 50/50 chance they will get undying first, leaving an unprotected ruin. Even if they get ruin and it goes to undying, your still down to one totem. With Haunted ground there are 3 totems for them to have to play a shell game with, and if they break either of the two haunted grounds, at least you get a benifit out of them while also protecting ruin. Its just simple math and shows the nerf to undying is just way too much.

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