Interrupting animations

Survivors can interrupt pick up animation with unbreakable and locker open animation with head on, but killer can't interrupt healing animation to pick up survivor.

Seems fair...

Comments

    1. Survivors can't cancel pick up/ locker opening animations, that's just lag doing its thing
    2. Killer can't interrupt healing because survivors are not anchored to a specific point on the map. Any other situation where the killer can grab requires them to be "using" a stationary object such as a hook, chest, or window vault. Plus it wouldn't really change much if the killer could grab during healing considering the survivor could just... let go of M1.
  • @HazeHound said:

    Survivors can interrupt pick up animation with unbreakable and locker open animation with head on, but killer can't interrupt healing animation to pick up survivor.

    Seems fair...

    Actually, good luck interrupting survivors doing anything. You might be able to at a pallet during a vault, but every. single. time. you try to interrupt a survivor working on a gen or totem, you will likely be denied. Lately, I've been getting denied interrupting injured survivors vaulting windows, and locker interrupts are about as reliable as window vaults, too.

  • @RepostRiposte Yes they can, even on survivor screen animation already begins when they cancel it with a perk. You use the perk slightly earlier, like the dead hard, but it literally cancels animation, jerking their cam and making killer unable to do anything for split second and letting survivor just walk through them.