Reworking perks: Monstrous shrine
This is my first time ever doing a killer perks so here is my idea on how I would rework monstrous shrine.
Your fervent care of hooks found in the basement grants you powerful ability from the entitiy.
When a survivor is hooked in the basement, any other survivors that come within 10 meters of the basement has their aura shown for 3/4/5 seconds
Survivors hook in the basement has a 50% less chance to self unhooked.
How is this idea?
Comments
Imo it still wouldn't be good at all, it needs a full rework to be useful... Also isn't Territorial Imperative a bit too similar?
Territorial imperative already shows the aura of survivors who go into the basement, and self-unhooks are pretty rare to begin with
I also agree it needs a full rework, something to move it away from the basement.
No territorial imperative shows the auras of survivors for 3 seconds when your really far away from basement.
I wanted to keep the theme of basement hooks, but if you think about it any perk center around basement would naturally be not too useful.
Actually now that I think about it here is another idea.
Your fervent care for hooks pleases the entitiy greatly.
When carrying a survivor some hooks will be shown to you in a white aura.
When a survivor is hooked on those hooks they have a 10/20/30% faster entitiy progression.
Survivors hooked on these hooks have a 50% less of a chance to self unhook.
How is this?
Agitation is already the best basement perk.
I think it'd be interesting to instead give survivors MORE time in the basement or more hook states to feed the entity more - however getting a big bonus on your bloodpoints.
It would be interesting perk if it gave you like speed buff if you hook somebody in basement. The speed buff would be maybe 5-15% and it would activate if you move far away from the basement. Appropriate time would be maybe 30-45 seconds? then you would come back to normal speed.