Iri head

I hate this add on so much. Combine this with the infantry belt and huntress is the most broken ######### ever. Huntress is one of the most balanced killers in the game imo, but this add on makes her so oppressive. Rework this add on BHVR, it's so unhealthy for the game.

Comments

  • It's probably going to be nerfed soon; just hold on till her addon pass comes around.

  • @GannTM said:

    I hate this add on so much. Combine this with the infantry belt and huntress is the most broken ######### ever. Huntress is one of the most balanced killers in the game imo, but this add on makes her so oppressive. Rework this add on BHVR, it's so unhealthy for the game.


    LOL NO.


    This is nowhere near as bad as facing Tuft/Tombstone Meyers that enters Mori Mode permanently. It limits her hatchets and only rewards you for having AMAZING aim. If this is a huge problem for you, you must be in Red Ranks. Even then, with the hatchet causing no cooldown on M1, it is already fairly easy for a Huntress to land a toss at point-blank range and follow it up with a quick M1.

  • @EvanSnowWolf said:

    https://forum.deadbydaylight.com/en/discussion/216797/iri-head

    LOL NO.

    This is nowhere near as bad as facing Tuft/Tombstone Meyers that enters Mori Mode permanently. It limits her hatchets and only rewards you for having AMAZING aim. If this is a huge problem for you, you must be in Red Ranks. Even then, with the hatchet causing no cooldown on M1, it is already fairly easy for a Huntress to land a toss at point-blank range and follow it up with a quick M1.

    When did I ever say tombstone Myers wasn't oppressive? Having instant down hatchets are almost impossible to not win with. Literally 99% of the community agrees this add on is busted and absolutely oppressive.

  • @EvanSnowWolf said:

    https://forum.deadbydaylight.com/en/discussion/216797/iri-head

    LOL NO.

    This is nowhere near as bad as facing Tuft/Tombstone Meyers that enters Mori Mode permanently. It limits her hatchets and only rewards you for having AMAZING aim. If this is a huge problem for you, you must be in Red Ranks. Even then, with the hatchet causing no cooldown on M1, it is already fairly easy for a Huntress to land a toss at point-blank range and follow it up with a quick M1.

    That's also pretty busted; however iri head doesn't require "amazing aim" it works even at point blank as an M1 substitute.

    It's like having permanent noed all game; that can also be used at a range if you have good aim.

    It's one of the strongest addons in the entire game right now; and is absolutely a carry add on.

    @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/1848947#Comment_1848947

    When did I ever say tombstone Myers wasn't oppressive? Having instant down hatchets are almost impossible to not win with. Literally 99% of the community agrees this add on is busted and absolutely oppressive.

    I mean you can still win easy enough if they are terrible. I've done it plenty of times. The problem comes from if it's an otherwise fair match and they are not terrible; it's basically just ranged noed all game.

    I wouldn't get so stressed about it though, regardless of what anyone says it's almost guaranteed it will be tweaked in the near future.

  • @GannTM said:

    https://forum.deadbydaylight.com/en/discussion/comment/1848947#Comment_1848947

    When did I ever say tombstone Myers wasn't oppressive? Having instant down hatchets are almost impossible to not win with. Literally 99% of the community agrees this add on is busted and absolutely oppressive.


    When you said "huntress is the most broken [BAD WORD] ever".


    I am saying Myers is worse.

  • @EvanSnowWolf said:

    https://forum.deadbydaylight.com/en/discussion/216797/iri-head

    LOL NO.

    This is nowhere near as bad as facing Tuft/Tombstone Meyers that enters Mori Mode permanently. It limits her hatchets and only rewards you for having AMAZING aim. If this is a huge problem for you, you must be in Red Ranks. Even then, with the hatchet causing no cooldown on M1, it is already fairly easy for a Huntress to land a toss at point-blank range and follow it up with a quick M1.

    With iridescent heads you can down people immediately from the get go.

    With that Myers build you can at least delay the inevitable so I'm not sure it's really a fair comparison lol

    They're both still evil to go against though and I'd rank them in the same tier.

  • @EvanSnowWolf said:

    https://forum.deadbydaylight.com/en/discussion/216797/iri-head

    LOL NO.

    This is nowhere near as bad as facing Tuft/Tombstone Meyers that enters Mori Mode permanently. It limits her hatchets and only rewards you for having AMAZING aim. If this is a huge problem for you, you must be in Red Ranks. Even then, with the hatchet causing no cooldown on M1, it is already fairly easy for a Huntress to land a toss at point-blank range and follow it up with a quick M1.

    The difference is the survivors cant avoid a good huntress. With myers its possible for him to never reach EW3 if the survivors are careful and alert