So I don't believe I'm good at being chased,
Any particular builds, or ideas?
I don't have dead hard and have some problems looking behind me for starters.
Any particular builds, or ideas?
I don't have dead hard and have some problems looking behind me for starters.
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Practice, grind. The only pieces of advice anyone can give you.
Looking behind is something that you need to practice. It is similar to how when you first start driving a car and looking around and to the side for longer than a second feels really dangerous but then after a while you can do it with ease. As far as pallet stuns, even after 2k hours I cant always tell if I am going to get a clean stun(good), or a hit+stun(bad). In the end, dropping any pallet early is not the end of the world.
As far as looping pallets, unless it is a very safe pallet, I wouldn't push it too hard in those situations against good killers. Jungle gyms are a better alternative. But often enough it comes down to vaults.
You don't need to run and look behind constantly. When you know what is ahead you may look behind quickly to make sure what killer is up to. If you only look at killer you will stuck into something and die. Look at killer to get info and plan your next move. Wait on corners of loops for killers red stain to know which side he come from. As survivor you can hide from killer's field of view and stil see where he go.
I used to feel like I suck at chases, but I know that I have improved just with repeat play and map knowledge. My tips:
Idk what to tell you tbh. Some of the newer killers just bypass loops and give you no choice in a chase so just get lucky I've been doing
Run Sprint Burst and hold W.
It doesn't matter if the killer is better than you, there's no way to outplay somebody Sprint Bursting to a safe pallet as an M1 killer.
Just sit back and let the bullshit carry you.
The issue I have with Sprint Burst is that it makes you too conservative about running, and that leads to inefficient play and objectives not getting done quickly. You should not be slowly walking around when you know the killer isn't in the area, you should be hustling to the next gen. And if you're following my advice, this makes Sprint Burst an unreliable perk, because it sometimes won't be up when you really need it. When it IS up, it's awesome and creates a ton of distance, but it just enforces bad play in other areas if you want to have any consistent say in when you use it.
And while I am on the subject of exhaustion perks, Balanced Landing can be super-powerful on street maps like Haddonfield and Springwood, and multi-floor maps like Gideon and Hawkins. But it tends to require a little too much planning and restricts you to a narrow area to really leverage its power on many maps.
Then don't be conservative with it.
Don't be stupid, don't burn Sprint Burst to cover 3 meters to a gen you spawned next to, but by all means use it.
40 seconds is basically nothing. It will usually be up when you need it.