Reduce Charlotte's Wake Up on Successful Hits

The new locker mechanic with Viktor has an issue; Viktor holds the survivor for 10 seconds, but Charlotte has a nearly 3 second cooldown when exiting Viktor. This means, with the remaining 7 seconds at a 4.6 movement speed, that Charlotte only covers 32.2m by the time Viktor is removed. This means survivors just need to know not to enter a locker within Charlotte's terror radius, and you will be fine.

This is also an issue when Viktor pounces on someone at full health. The amount of time it takes Charlotte to wake up is crippling to its usefulness.

When Viktor successfully hits someone or traps them in a locker, Charlotte's cooldown should be shortened drastically. This will give Charlotte some time to actually make plays before Viktor is pulled off.

Comments